It’s almost ready to demo
I’ll hold off on anymore gifs until I have something visually appealing to present from here on, I’m sure it’s really only exciting to me that I have numbers popping up when I want them to pop up. But I’m getting closer to having all the basic systems coded. The first thing is a shop/inventory management interface, then a systems for acquiring spells/skills and then using them, and that’s more or less the bulk of it.
Then I’ll get to bring in the assets to attach to stuff to prettify everything, and when I have that all working, it’s as simple as just popping in a new asset, create a resource, and pop in the details. Everything should be set up to where “it just works” and I’m excited to see that.
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